EXPERIENCE THE SPECTACLE

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WE CRAFT
EXPERIENCES

We create experiences that leave a mark. A creative team that makes content people feel and remember — EXPECTACLE.

01

STORY

We find the story worth telling and give it the form it deserves.

02

CONTENT

Visual, interactive — crafted from our own perspective, in whatever format the idea demands.

03

EXPERIENCE

Not just something to see. Something to take part in, and something to remember.

EXPECTACLE EXPERIENCE THE SPECTACLE EXPECTACLE EXPERIENCE THE SPECTACLE EXPECTACLE EXPERIENCE THE SPECTACLE EXPECTACLE EXPERIENCE THE SPECTACLE

GAMES ON STEAM

Two games are live on Steam, with more in development at EXPECTACLE.

Visual Novel

Closer than Allowed: After the Bell

Released on Steam June 24, 2026

A romantic visual novel about boundaries, choices, and the moments that happen after the bell. Episode 1 introduces four heroine routes, branching decisions, and relationship flags that shape what comes next.

  • Visual Novel
  • Romance
  • Story-Rich
  • Early Access
Steam library art for Closer than Allowed: After the Bell
Comedy / Text-Based

Holy Crap! I’m Out of Paper! : The In-Law Survival Guide

Released on Steam March 19, 2026

A text-based survival comedy where one impossible bathroom crisis turns into a chain of terrible decisions. Find your way through awkward choices, escalating panic, and 25 ways to ruin your life.

  • Comedy
  • Text-Based
  • Choices Matter
  • Multiple Outcomes
Steam library art for Holy Crap! I'm Out of Paper! : The In-Law Survival Guide
Interactive Digital Novel

Project MIRROR

Coming Soon Steam release planned for August 2026

A new interactive digital novel from EXPECTACLE.

Details are still under wraps.
Fruit Shop Tycoon

Here’s Your Fruitie

Coming Soon Planned for the second half of 2026

A tycoon-style game about running a fruit shop.

Details are still under wraps.
JOURNAL

Writing from the studio

Devlogs, notes and release news. In English and Korean.

Games
arenotproducts.
Theyare
somewherepeoplereturnto.
Small
isnota
smallerambition.
Itmeanseverychoicecounts.
SPECTACLE EXPERIENCE SPECTACLE EXPERIENCE SPECTACLE EXPERIENCE

We make the kind of game we would want to play through twice.

Four people at the moment. The number moves with the project.

MKKPLAY leads. Everything else gets decided together.

01
Small on purpose

Four people means every decision has a name attached to it. Nothing arrives from somewhere else, already decided.

02
Ship, then learn

Two titles live on Steam, two more in development, inside a year. We would rather put something in front of players than keep polishing it in private.

03
Write it down

Devlogs, notes, post-mortems. If we worked something out the hard way, it goes in the Journal.

STUDIO

Holy Moly Studio

About 100m² by Ttukseom Resort. A big screen for karaoke and PlayStation, a laptop for streaming, and a shelf of board games.

04
Games & Projects
02
Live on Steam
02
Coming Soon
2026
Release Timeline
Say hello

We read everything that comes in.